Rob Abrazado (flatvurm) wrote,
Rob Abrazado
flatvurm

Doom and Netflix

I continued the video game movie project with today's installment: Doom. I have to say, I was quite pleased with this production. It occurred to me as I was watching the film that I guess I never really paid attention to the backstory of the Doom video game. But, honestly, that doesn't really matter. What I eventually realized is that I think one of the reasons that Doom made a pretty successful (in my opinion, anyway) translation into film is because its plot is already pretty movie-friendly. Like...you could take the plot of Doom (the video game) and it could pretty much be any Aliens-style movie. What I found most interesting about the adaptation was that they actually added characters.

I was just recently talking about the hardship of adapting fight games to movies because of the already extant pantheon of characters. I mentioned that it's hard to squeeze the introduction (and, God forbid, development) of so many people into such a little movie-space, so a lot suffers in the attempt. In addition, the fighting game characters often come with their own backstory already written, so deviation from this in the movies is probably going to disappoint fans (*cough*cough*Streetfighter*cough*). With Doom, though, they had a much better setup: a game with only a single main character with basically with no personality, to boot. :) No disrespect intended toward the nameless space marine. It's just...I mean...it's a First-Person Shooter, you know? The FPS, really. It's not like this game was made famous for it's cut scenes...know what I'm sayin'? :) Anyway, what they did with the movie was actually form a whole team of Doom-protagonist-style people and run with that. And, I have to say, it worked out pretty well.

I think it's fair to say I enjoyed the movie from beginning to end. I didn't enjoy it, like, a lot, but I didn't have a bad time, so that counts for something. It was also a lot more emotionally involving than I expected it to be. Like...there were Issues. Pretty cool, in my opinion. I definitely give it a thumbs up. And that's not just because it stars the Rock.

Okay. It's true that I'm favorably predisposed to the Rock. (And to anyone who poo-poos the Rock's formidable acting talents, clearly you have not seen him in Be Cool.) But my own feelings for the Rock aside, I feel no qualms in giving Doom a pretty solid thumbs-up. It seemed to basically keep all the elements and setting of the video game intact, and it was not just a fun movie, but action-packed. I have to take away a few points for the pointless addition of a busty blond. I mean...it's not Duke Nukem, ya know? You got the BFG in there; that was enough. But no real harm done. Plus it had a really cool FPS sequence in there, for which I give extra points. (Ditto for Hitman with that overhead-from-behind camerawork.) So anyway, yeah. I call Doom a success.

* * *

In related news, based on a recent comment exchange I had with lampbane, I decided to queue up the Mortal Kombat movies. When I first was making a list of movies to watch, I wasn't going to include the MK stuff, since I've already seen them, but it's been a while, and I wouldn't mind giving them another look just while I'm in the video game movie mode. So anyway, when I added the first movie to my Netflix queue, it recommended Deliverance to me. Yes, that Deliverance. I dunno, man...that creeped me out a little.
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